Creating a Life Cycle Map
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A Life Cycle Map can be created independently of any ItemType to which it may be attached later. As a matter of fact, many ItemTypes can use the same Life Cycle map. Additionally, an ItemType may contain multiple Life Cycle Maps which are tied to the ItemType’s Classification Hierarchy. When an item instance is created for an ItemType, Aras Innovator chooses the appropriate LifeCycle Map based on the initial classification of the Item. When an item instance is updated, Aras Innovator checks for any changes in the classification property. If the item’s class has changed to an allowed class that has a different Life Cycle Map and the item’s current Life Cycle state is still in the ‘Start State’, then Aras Innovator will set the Item’s Life Cycle to the one specified for the new Classification. If the Classification is changed for an existing Item Instance which has a Life Cycle that is not in the ‘Start State’, then Aras Innovator will reject the Classification change to avoid interfering with the normal progression of the Life Cycle. If required, the Life Cycle Map can be modeled to allow for promotions back to the Start State so that normal users can perform a class change.